Augments

Dragon Augments affect the body of the user. Once chosen, these augments cannot be changed.

Ability Boost

The first type of augment is an ability boost. Abilities must be gained sequentially and each number has a cost.

Ability Score Soul Cost
1-13 1 Least soul
14-15 2 Least souls
16-17 3 Least souls
18-19 4 Least souls
20-21 1 Lesser soul
22-23 2 Lesser souls
24-25 3 Lesser souls
26-27 4 Lesser souls
28-29 1 Greater soul
30-31 2 Greater souls
32-33 3 Greater souls
34-35 4 Greater souls
36 1 Grand soul

Body Boosts

The second type of augments are body boosts. Body boosts change the character’s body in some way, by giving them claws or wings. Boosts must be taken sequentially, like ability boosts.

Claws

Body Boost Effect Soul Cost
Claws of the Dragon The character’s hands morphs into sharpened claws that can be used as natural weapons that deal 1d6 damage 1 Least soul
Talons of Dragon The character’s claws become sharper and more deadly, increasing damage to 2d6 1 Lesser soul
Rending Talons of the Dragon The character’s claws increase in size and damage, dealing 3d6 with each hit 1 Greater soul
Gnashing Talons of the King The character’s claws become incredibly dangerous, dealing 4d6 damage 1 Grand soul

Wings

Body Boost Effect Soul Cost
Wings of the Dragon The character grows wings that can be used to fly 30 ft per round with good maneuverability 1 Least soul
Strong Wings of the Dragon The character’s wings become stronger, allowing them to fly 60 ft per round with good maneuverability 1 Lesser Soul
Furious Wings of the Dragon The character can now move their wings at amazing speeds, allowing them to fly 90 ft per round with good maneuverability 1 Greater Soul
Radiant Wings of the King The character’s wings become magnificent, powerful appendages, allowing them to fly 120 ft per round with good maneuverability 1 Grand soul

Scales

Body Boost Effect Soul Cost
Scales of the Dragon The character’s skin becomes thick and scaly, giving them +2 bonus to their Natural Armor 1 Least soul
Armor of the Dragon The scales of the character become tougher and more resilient, giving them a total of +4 Natural Armor bonus 1 Lesser soul
Fortification of the Dragon The character’s scales become even more durable and cover more of their body, granting a +6 bonus to their Natural Armor 1 Greater soul
Solid Skin of the King The character’s scales become granite, near impossible to break, granting a +8 bonus to their Natural Armor 1 Grand soul

Tail

Body Boost Effect Soul Cost
Tail of the Dragon The character grows a somewhat prehensile tail that they can use as a natural attack that deals 1d8 damage 1 Least soul
Sweeping Tail of the Dragon The character’s tail becomes more powerful, dealing 2d8 damage 1 Lesser soul
Whipping Tail of the Dragon The character’s tail moves lightning fast, dealing 3d8 damage 1 Greater soul
Slicing Tail of the King The character’s tail becomes monstrously strong, dealing 4d8 damage 1 Grand soul

Bite

Body Boost Effect Soul Cost
Bite of the Dragon The character grows fearsome sharpened teeth that they can use as a natural attack that deals 1d8 damage 1 Least soul
Fangs of the Dragon The character’s fangs becomes more powerful, dealing 2d8 damage 1 Lesser soul
Gnawing Fangs of the Dragon The character’s fangs become elongated and serrated, dealing 3d8 damage 1 Greater soul
Gnashing Fangs of the King The character’s jaw becomes monstrously strong, dealing 4d8 damage 1 Grand soul

Augments

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