Breaths

Characters can spend dragon souls to learn and upgrade their dragon’s breath. Upgrades must be taken sequentially and only after the Basic Breath Weapon. Using a breath weapon is a standard action. Once a character breathes, it can’t breathe again until 1d4 rounds later. If a character has more than one type of breath weapon, it still can breathe only once every 1d4 rounds. A blast from a breath weapon always starts at any intersection adjacent to the character and extends in a direction of the character’s choice, with an area as noted on the table below. If the breath weapon deals damage, creatures caught in the area can attempt Reflex saves to take half damage; the save DC against a breath weapon is 10 + 1/2 the character’s HD + character’s Con modifier.
The character uses dragon souls to make their breath weapons larger and more powerful, as well as changing it’s type.

Basic Breath Weapon

Damage Type Size Damage Cost
Fire 30 ft cone 1d6 1 Least soul

Breath Weapon Types

Damage Type Cost
Cold 1 Least
Electricity 1 Least
Acid 1 Least

Breath Weapon Sizes

Breath Size Cost
60 ft line 1 Least
60 ft cone 1 Lesser
90 ft line 1 Lesser
90 ft cone 1 Greater
120 ft line 1 Greater
120 ft cone 1 Grand
150 ft line 1 Grand

Breath Weapon Damage

Damage Cost
2d6-3d6 1 Least
4d6-5d6 2 Least
6d6-7d6 3 Least
8d6-9d6 4 Least
10d6-11d6 1 Lesser
12d6-13d6 2 Lesser
14d6-15d6 3 Lesser
16d6-17d6 4 Lesser
18d6-19d6 1 Greater
20d6-21d6 2 Greater
22d6-23d6 3 Greater
24d6-25d6 4 Greater
26d6-27d6 1 Grand
28d6-29d6 2 Grand
30d6-31d6 3 Grand
32d6-33d6 4 Grand

Breaths

Dragonsoul AnthonyKascak AnthonyKascak